Map Ranking

latiza.mzn2

latiza.mzn2
Points:34.290
Rank:21
Opponents defeated: 21.241 (101.)
Tribe: GODZ
Night bonus: Current: 00:00-08:00


Villages (6) Coordinates Points
A.1 Sudoer
474|581 9.172
B.1 PenTest01
475|579 9.007
C.1 CISSP-A01
474|578 6.180
C.1 CISSP-B01
473|579 3.040
C.1 CISSP-C01
467|582 4.041
C.1 CISSP-C02
475|575 2.850
Profile
Personal picture
Personal text
I don’t shout victories.
I design them.

Every attack, every defense, every alliance — planned, analyzed, and refined until failure becomes statistically improbable. I don’t gamble with villages; I treat them as experiments, run them enough times, and then act on the only thing that matters: the expectation of success.

My world isn’t random.
It’s a lattice of probabilities waiting to be exploited. Where others panic at a surprise raid, I log the event, update the model, and pivot to the optimal counter. While they call it luck, I call it an ill-modeled distribution.
My moves aren’t reactions — they’re pre-emptive answers to futures I’ve already sampled.

I don’t fight wars. I orchestrate outcomes. You may taste a victory on the field; I taste it in the confidence interval. I build architectures that turn chaos into signal, and I architect strategies that make setbacks look like planned variance. By the time the drums stop, the story has already been written — and it reads exactly how I intended.

While you celebrate a moment,
I’m writing the next chapter — in code, in data, in silence.

I map behavior, compress patterns, and then expand them into decisive action. If conquest had a signature, it would look like my logs. If domination had a blueprint, it would be my architecture. Play your part; I’ll run the simulation.



###########
# Simulate thousands of skirmishes, pick move with highest expected ROI
# Requires: pip install numpy tqdm

import numpy as np
from tqdm import trange

def simulate_battle(attacker_power, defender_power, trials=10000):
"""Return probability of attacker winning after Monte Carlo trials."""
atk = np.array(attacker_power)
defn = np.array(defender_power)
wins = 0
for _ in range(trials):
atk_roll = np.random.normal(atk, atk * 0.12).sum() # small noise
def_roll = np.random.normal(defn, defn * 0.12).sum()
if atk_roll > def_roll:
wins += 1
return wins / trials

# Example: evaluate three attack options (troop mixes) against a village
options = {
"fast_strike": [50, 10, 0], # [infantry, cavalry, siege]
"balanced": [40, 30, 10],
"siege_heavy": [20, 10, 60]
}
target_defense = [60, 20, 20]

results = {name: simulate_battle(power, target_defense, trials=4000)
for name, power in options.items()}

best = max(results, key=results.get)
print("Win probabilities:", results)
print(f"Recommended tactic: {best} (p = {results[best]:.2f})")


Under my protection: Meowsy24

Combat achievements
Plunderer (Gold - Level 4)

Plunder resources from other villages 10.000 times.


Robber (Silver - Level 3)

Loot a total of 1.000.000 resources.


Conquest (Wood - Level 1)

Conquer a total of 5 villages.


Leader (Wood - Level 1)

Defeat a total of 10.000 enemy units.


Successful noble claims (Wood - Level 1)

Conquer 5 claimed villages.


The Warlord (Wood - Level 1)

Attack 10 different players


Wallbreaker (Wood - Level 1)

Destroy 25 Wall levels using your rams.


 
Social achievements
Beloved Friend (Wood - Level 1)

Make a total of 5 friendships.


Educated

Graduated from an apprenticeship under Saeer.


 
Growth achievements
Librarian (Silver - Level 3)

Discover 9 unique Skill Books.


Market Guru (Silver - Level 3)

Trade resources using the market 500 times.


Paladin's level (Silver - Level 3)

Level up your paladin to level 20.


Accomplished student (Bronze - Level 2)

Improve your paladins' skills to a combined total of 50 skill levels.


Architect (Bronze - Level 2)

Build a total of 150 building levels!


Gatherer (Bronze - Level 2)

Scavenge a total of 10.000 resources.


Out of time (Bronze - Level 2)

Use the instant complete option 100 times!


Recruitment Drive (Bronze - Level 2)

Recruit a total of 5.000 units!


Score champion (Bronze - Level 2)

Climb the rankings tables and reach 5.000 points.


Band of Brothers (Wood - Level 1)

Have 2 paladins.


Fortune and Glory (Wood - Level 1)

Have 2 relics attached!


Master of Quests (Wood - Level 1)

Complete 40 quests!


The Archeologist (Wood - Level 1)

Discover 2 unique relics.


 
Achievements on other worlds
World 148

World 149

World 147

World 150